Dieter Rams: Ten Principles of Good Design [Vitsoe] – Back in the early 1980s, Dieter Rams was becoming increasingly concerned by the state of the world around him an impenetrable confusion of forms, colors and noises. Aware that he was a significant contributor to that world, he asked himself an important question: is my design good design? As good design cannot be measured in a finite way he set about expressing the ten most important principles for what he considered was good design. (Sometimes they are referred as the “Ten commandments”.) Here they are.
Object-Oriented UX ·[A List Apart – Oct 20, 2015] – OOUX is not a new end-to-end process; it’s a new ingredient to add to your current process. It adds clarity, simplicity, and cohesion – to how you design, and to the products you release into the world.
How to choose the right UX metrics for your product [GV Library] – I’m part of a group of quantitative UX researchers at Google, and we like to think of large-scale data analysis as just another UX research method. We’ve developed a couple of useful methods to help choose and define appropriate metrics that reflect: -The quality of user experience (the HEART framework) -The goals of your product or project (the Goals-Signals-Metrics process)