Google Material Design [Jun, 2014] – At Google we say, “Focus on the user and all else will follow.” We embrace that principle in our design by seeking to build experiences that surprise and enlighten our users in equal measure. This site is for exploring how we go about it. You can read our design guidelines, download assets and resources, meet our team, and learn about job and training opportunities.
6 Tips for Organizing Sketched Artifacts [EightShapes – Jul 13, 2012] – Sketches enable us to quickly depict and share ideas with each other, but are also considered disposable. Sketches represent an intermittent state leading to something better, more refined. As artifacts, they are fleeting renditions of the concept, a point in time idea dismissed into the (ideally recyclable) waste baskets of sketching sessions and desktop brainstorming.
UI, UX: Who Does What? A Designer’s Guide To The Tech Industry [Co.Design – Jul 07, 2014] – Design-related roles exist in a range of areas from industrial design (cars, furniture) to print (magazines, other publications) to tech (websites, mobile apps). With the relatively recent influx of tech companies focused on creating interfaces for screens, many new design roles have emerged. Job titles like UX or UI designer are confusing to the uninitiated and unfamiliar even to designers who come from other industries.
Designing User Interfaces for Your Mother [Tony Gines – Medium – Aug 12, 2013] – Here are a few things I try to keep in mind about my mother when I’m designing a new website or interface: 1. She experiences the web through a different browser. 2. She doesn’t understand most websites’ capabilities. 3. She doesn’t understand iconography. 4. She is not a power user. 5. She doesn’t mind clicking. 6. She just wants to do her thing and feel like she’s connected.