partial recall

a blog of ideas, links, and musings.

Links for 2011-10-20

20.10.2011.
  • Getting the first click right [Measuring Usability – Oct 19, 2011] – Few things affect task success more than the navigation of website. If users can’t find what they’re looking for, not much else matters. If it were easy to get the navigation right, there wouldn’t be books and a profession dedicated to it.

    First impressions matter in life and that’s also the case with website navigation. Research has shown that when users first click is down the right path, 87% eventually succeed. When they click down an incorrect path, only 46% eventually succeed.

  • The 10 principles of interaction design [.Net – Oct 19, 2011] – I got my start as an interaction designer during the first internet bubble. Since then I’ve worked on interactive marketing and products for everything including finance, automotive, electronics, packaged consumer goods, pharmaceuticals and healthcare. In that time and experience I have come to know that there are a few key things that make good interaction designs and designers. Here are 10 of them.
  • Storyboarding & UX – part 2: creating your own [Johnny Holland – Oct 17, 2011] – When thinking about storyboarding, most people fixate on their ability – or perceived inability — to draw. What is far more important is working out the point you wish to make with your storyboard, and the actual story that will carry that point from your storyboard across the room and into the hearts and minds of your audience. In this article explores the value of establishing a reason for the storyboard first, and then how you can create a storyboard using the thinking you’re already using and the skills you already have.
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