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	<title>Partial Recall</title>
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	<link>http://www.robfay.com</link>
	<description>Rob Fay is a user experience architect making sense of an information age.  He is passionate about the "I" in IT and strives to evangelize that information is a resource on equal footing with an organization's human, financial, and physical resources.</description>
	<pubDate>Tue, 09 Jun 2009 16:12:01 +0000</pubDate>
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		<title>Interaction Designers are Idiots</title>
		<link>http://www.robfay.com/2009/06/09/interaction-designers-are-idiots/</link>
		<comments>http://www.robfay.com/2009/06/09/interaction-designers-are-idiots/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 15:40:24 +0000</pubDate>
		<dc:creator>Rob Fay</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Interaction Design]]></category>

		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.robfay.com/?p=362</guid>
		<description><![CDATA[The title is not true, but it does grab your attention, huh?
Nice use of Twitter - @shorterjakob:
New Alertbox: IxDA mailing list people are f%&#038;$ idiots: http://tr.im/nOtp
So I saw some retweets of this synopsis of Jakob Nielsen&#8217;s latest Alertbox. What made me laugh is that it&#8217;s so true. Folks in the UX industry should know that [...]]]></description>
			<content:encoded><![CDATA[<p>The title is not true, but it does grab your attention, huh?</p>
<p>Nice use of Twitter - <a href="http://twitter.com/shorterjakob/status/2079324314">@shorterjakob</a>:</p>
<blockquote><p>New Alertbox: <a href="http://ixda.org/" title="Interaction Design Association">IxDA</a> mailing list people are f%&#038;$ idiots: <a href="http://tr.im/nOtp">http://tr.im/nOtp</a></p></blockquote>
<p>So I saw some retweets of this synopsis of Jakob Nielsen&#8217;s <a href="http://www.useit.com/alertbox/guesses-data.html">latest Alertbox</a>. What made me laugh is that it&#8217;s so true. Folks in the <acronym title="user experience">UX</acronym> industry should know that the best designs are those accompanied by user observation and other types of user feedback, but some design teams feel that such UX methods slow the process down and are unnecessary.  In addition, the reality is that for some teams, not every design can be tested or observed, so designers are often left with providing <a href="http://www.userfocus.co.uk/articles/expertreviews.html">&#8220;expert review.&#8221;</a>  Unfortunately, expert review is not necessarily a stopgap measure when it&#8217;s success as a tool is not as proven as other methods.  I think we as designers and UX professionals need to be reminded that although we may be very talented, if we are not the target user, we cannot assume we have the right design unless there is validation by observing our users.  Nielsen brings all folks in the UX industry back to earth by reminding us that the user is always right.</p>
<p>In addition, what Nielsen and <a href="http://www.uie.com/brainsparks/2008/04/23/ia-summit-keynote-journey-to-the-center-of-design/" title="Jared's IA Summit 2008 Keynote (on Slideshare) - 'Journey to the Center of Design'">Jared Spool emphasize</a> is that there&#8217;s nothing more important than observing users. Nielsen argues that even observing 2 users with the design can dramatically influence your success (compared to expert review) at deploying the best design.  <strong>Nielsen&#8217;s point is not to denigrate interaction designers.  Instead, his point is OBSERVE, OBSERVE, OBSERVE. Design without observation is merely art. Design w/ observation is a good product.</strong></p>
<p><span class="technoratitag">Tags: [<a href="http://www.technorati.com/tags/Jakob+Nielsen" rel="tag">Jakob Nielsen</a>, <a href="http://www.technorati.com/tags/usability" rel="tag">usability</a>, <a href="http://www.technorati.com/tags/expert+review" rel="tag">expert review</a>, <a href="http://www.technorati.com/tags/Partial+Recall" rel="tag">Partial Recall</a>, <a href="http://www.technorati.com/tags/user+observation" rel="tag">user observation</a>, <a href="http://www.technorati.com/tags/interaction+design" rel="tag">interaction design</a>, <a href="http://www.technorati.com/tags/IxD" rel="tag">IxD</a>]</span></p>
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		</item>
		<item>
		<title>Links for 2009-06-08</title>
		<link>http://www.robfay.com/2009/06/09/links-for-2009-06-08/</link>
		<comments>http://www.robfay.com/2009/06/09/links-for-2009-06-08/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 15:22:15 +0000</pubDate>
		<dc:creator>Rob Fay</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://www.robfay.com/?p=357</guid>
		<description><![CDATA[
Guesses vs. Data as Basis for Design Recommendations [Jakob Nielsen's Alertbox - Jun 09, 2009] - Even the tiniest amount of empirical facts (say, observing 2 users) vastly improves the probability of making correct UI design decisions.
Visual thinking school [Dave Gray, Squidoo] - Visual thinking is a broad discipline with many facets. The list of [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li><a href="http://www.useit.com/alertbox/guesses-data.html">Guesses vs. Data as Basis for Design Recommendations [Jakob Nielsen's Alertbox - Jun 09, 2009]</a> - Even the tiniest amount of empirical facts (say, observing 2 users) vastly improves the probability of making correct UI design decisions.</li>
<li><a href="http://www.squidoo.com/communicationnation">Visual thinking school [Dave Gray, Squidoo]</a> - Visual thinking is a broad discipline with many facets. The list of links you see below is a set of mini-course modules on various subjects. If you&#8217;re new to the subject you might want to start with Introduction to visual thinking.</li>
<li><a href="http://www.usabilitynews.com/news/article5703.asp">Usability Test Moderation: the Comic</a>  </li>
</ul>
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		<item>
		<title>Links for 2009-06-05</title>
		<link>http://www.robfay.com/2009/06/09/links-for-2009-06-05/</link>
		<comments>http://www.robfay.com/2009/06/09/links-for-2009-06-05/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 15:21:40 +0000</pubDate>
		<dc:creator>Rob Fay</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://www.robfay.com/?p=352</guid>
		<description><![CDATA[
Windows User Experience Design Principles [Microsoft Developer Network] - 
The Importance of Analytics in User Experience UX specialists have got to get a whole lot better at analytics. Why not get started by reading this presentation by Louis Rosenfeld? 
American Airlines Web Site: The Product of a Self-Defeating Design Process [Fast Company - Jun 02, [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li><a href="http://msdn.microsoft.com/en-us/library/dd834141.aspx">Windows User Experience Design Principles [Microsoft Developer Network]</a> - </li>
<li><a href="hhttp://www.90percentofeverything.com/2009/06/05/the-importance-of-analytics-in-user-experience/">The Importance of Analytics in User Experience</a> UX specialists have got to get a whole lot better at analytics. Why not get started by reading this presentation by Louis Rosenfeld? </li>
<li><a href="http://www.fastcompany.com/blog/cliff-kuang/design-innovation/how-self-defeating-corporate-design-process-one-designer-finds-ou">American Airlines Web Site: The Product of a Self-Defeating Design Process [Fast Company - Jun 02, 2009]</a> - Designer Dustin Curtis was so disgusted with the American Airlines Web site that he redesigned it, and posted the results as an open letter to the company. Guess what? One of AA&#8217;;s designers responded with a long defense about why better design dies a slow death at places like AA.</li>
</ul>
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		<item>
		<title>Links for 2009-05-29</title>
		<link>http://www.robfay.com/2009/06/05/links-for-2009-05-29/</link>
		<comments>http://www.robfay.com/2009/06/05/links-for-2009-05-29/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 16:30:38 +0000</pubDate>
		<dc:creator>Rob Fay</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://www.robfay.com/?p=349</guid>
		<description><![CDATA[
Google Wave Preview  - Google Wave is a new tool for communication and collaboration on the web, coming later this year. Watch the demo video below, sign up for updates and learn more about how to develop with Google Wave.
User Interface Prototyping and Wireframes [FlairBuilder] - FlairBuilder is a cross-platform tool for rapid authoring [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li><a href="http://wave.google.com/">Google Wave Preview </a> - Google Wave is a new tool for communication and collaboration on the web, coming later this year. Watch the demo video below, sign up for updates and learn more about how to develop with Google Wave.</li>
<li><a href="http://www.flairbuilder.com/">User Interface Prototyping and Wireframes [FlairBuilder]</a> - FlairBuilder is a cross-platform tool for rapid authoring of interactive wireframes and software prototypes.</li>
<li><a href="hhttp://www.90percentofeverything.com/2009/05/26/dilbert-on-user-experience/">Dilbert on User Experience</a> </li>
</ul>
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		<item>
		<title>Links for 2009-05-26</title>
		<link>http://www.robfay.com/2009/06/05/links-for-2009-05-26/</link>
		<comments>http://www.robfay.com/2009/06/05/links-for-2009-05-26/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 16:29:33 +0000</pubDate>
		<dc:creator>Rob Fay</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://www.robfay.com/?p=345</guid>
		<description><![CDATA[
20 Websites to Help You Master User Interface Design [Six Revisions - Oct 15, 2008] - The following websites deal with interface design, user experience, user-centered design, usability, and everything in between &#8211; all with the goal of enhancing the user&#8217;s interface.
Handbook of Usability Testing: Templates and Forms 
Real or Imaginary: The effectiveness of using [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li><a href="http://sixrevisions.com/usabilityaccessibility/20-websites-to-help-you-master-user-interface-design/">20 Websites to Help You Master User Interface Design [Six Revisions - Oct 15, 2008]</a> - The following websites deal with interface design, user experience, user-centered design, usability, and everything in between &ndash; all with the goal of enhancing the user&#8217;s interface.</li>
<li><a href="http://konigi.com/tools/submissions/handbook-usability-testing-templates-and-forms">Handbook of Usability Testing: Templates and Forms</a> </li>
<li><a href="http://www.frontend.com/products-digital-devices/real-or-imaginary-the-effectiveness-of-using-personas-in-product-design.html">Real or Imaginary: The effectiveness of using personas in product design [Frontend - 2009]</a> - The use of personas as a method for communicating user requirements in collaborative design environments is well established. However, very little research has been conducted to quantify the benefits of using this technique. The aim of this study was to investigate the effectiveness of using personas. An experiment was conducted over a period of 5 weeks using students from NCAD. The results showed that, through using personas, designs with superior usability characteristics were produced. They also indicate that using personas provides a significant advantage during the research and conceptualisation stages of the design process (supporting previously unfounded claims).</li>
</ul>
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		<item>
		<title>Links for 2009-05-22</title>
		<link>http://www.robfay.com/2009/05/26/links-for-2009-05-22/</link>
		<comments>http://www.robfay.com/2009/05/26/links-for-2009-05-22/#comments</comments>
		<pubDate>Tue, 26 May 2009 13:01:51 +0000</pubDate>
		<dc:creator>Rob Fay</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://www.robfay.com/?p=329</guid>
		<description><![CDATA[
Wiki Patterns [Wikipatterns] - Wikipatterns.com is a toolbox of patterns &#38; anti-patterns, and a guide to the stages of wiki adoption. It&#8217;s also a wiki, which means you can help build the information based on your experiences! Beyond this site, there are many other additional resources.
Dave Gray&#8217;s reading list [Squidoo] - A lot of people [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li><a href="http://www.wikipatterns.com/display/wikipatterns/Wikipatterns">Wiki Patterns [Wikipatterns]</a> - Wikipatterns.com is a toolbox of patterns &amp; anti-patterns, and a guide to the stages of wiki adoption. It&#8217;s also a wiki, which means you can help build the information based on your experiences! Beyond this site, there are many other additional resources.</li>
<li><a href="http://www.squidoo.com/davegray">Dave Gray&#8217;s reading list [Squidoo]</a> - A lot of people have asked Dave Gray to recommend books on visual thinking, visual learning, the brain, business, etc., so he&#8217;s compiled this list. He&#8217;s added a brief note to each book so you can see why he think it&#8217;s important.</li>
<li><a href="http://www.smashingmagazine.com/2009/05/20/flavour-extended-the-ultimate-icon-set-for-web-designers/">Flavour Extended: The Ultimate Icon Set For Web Designers</a></li>
<li><a href="http://cameronmoll.com/archives/2009/05/free_download_good_vs_great_design/">Free download: Good vs. Great Design (summary)</a> </li>
<li><a href="http://www.uie.com/articles/five_design_decision_styles/">5 Design Decision Styles. What&#8217;s Yours? [UIE - Jan 21, 2009]</a> - Over the last few years, we&#8217;ve been studying the process designers (and their teams) use to make important decisions like these. In the course of our work, we&#8217;ve discovered there are five common styles of design that almost every team uses: (1) Unintended, (2) Self, (3) Genius, (4) Activity Focused, and (5) User Focused.</li>
<li><a href="http://www.uxbooth.com/blog/userfly-usability-testing-made-easy/">Userfly: Usability Testing Made Easy</a> </li>
<li><a href="http://www.betanews.com/article/Imagine-a-Firefox-4-without-browser-tabs/1242688071">Imagine, a &#8216;Firefox 4&#8242; without browser tabs</a> </li>
<li><a href="http://www.smashingmagazine.com/2009/05/18/100-amazing-free-wordpress-themes-for-2009/">100 Amazing Free Wordpress Themes for 2009</a> </li>
<li><a href="http://lifehacker.com/5255918/wolfram-alpha-data-search-engine-launches-tonight">Wolfram Alpha Data Search Engine Launches Tonight [Launch]</a> </li>
<li><a href="http://bestwebdesignschools.com/2009/usabilityedu-25-incredibly-useful-usability-cheat-sheets-checklists/">Usability.Edu: 25 Incredibly Useful Usability Cheat Sheets &#038; Checklists [Best Web Design Schools - May 12, 2009]</a> - Is your Web site primed for any viewer? How do you know? The nicest thing about a usable Web site is that it&rsquo;s just a good thing to do for others so they can easily read your online information. The other side to usability is that it can increase your search engine standings so more people can find your Web site.</li>
<li><a href="http://www.techcrunch.com/2009/05/13/stuck-on-hotmail-gmail-just-made-it-incredibly-easy-to-switch/">Stuck On Hotmail, Yahoo Mail, Or AOL? Gmail Just Made It Incredibly Easy To Switch</a> </li>
<li><a href="http://www.businessweek.com/managing/content/may2009/ca2009058_037210.htm">Jakob Nielsen Critiques Twitter [BusinessWeek - May 08, 2009]</a> - Not everyone is hearts and flowers over Twitter. Web usability consultant Jakob Nielsen discusses the hazards and limitations of tweeting</li>
</ul>
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		<item>
		<title>Links for 2009-05-01</title>
		<link>http://www.robfay.com/2009/05/12/links-for-2009-05-01/</link>
		<comments>http://www.robfay.com/2009/05/12/links-for-2009-05-01/#comments</comments>
		<pubDate>Tue, 12 May 2009 14:54:44 +0000</pubDate>
		<dc:creator>Rob Fay</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://www.robfay.com/?p=320</guid>
		<description><![CDATA[
Is Interaction Design a dead-end job?
960 Gridder - Lay out websites with ease - 960 Gridder is an excellent tool for any web developer/ designer that wants to easily align, match and/or lay out websites.
10 Best UX (User Experience) Design Blogs [Blogs.com] - Whitney Hess&#8217; top 10 UX blogs to follow.
How To: Hackintosh a Dell [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li><a href="http://www.cooper.com/journal/2009/04/is_ixd_a_dead_end_job.html">Is Interaction Design a dead-end job?</a></li>
<li><a href="http://gridder.andreehansson.se/">960 Gridder - Lay out websites with ease</a> - 960 Gridder is an excellent tool for any web developer/ designer that wants to easily align, match and/or lay out websites.</li>
<li><a href="http://www.blogs.com/topten/10-best-ux-user-experience-design-blogs/index.html">10 Best UX (User Experience) Design Blogs [Blogs.com]</a> - Whitney Hess&#8217; top 10 UX blogs to follow.</li>
<li><a href="http://gizmodo.com/5156903/how-to-hackintosh-a-dell-mini-9-into-the-ultimate-os-x-netbook">How To: Hackintosh a Dell Mini 9 Into the Ultimate OS X Netbook - Dell mini 9 hackintosh guide [Gizmodo - Feb 21, 2009]</a> </li>
<li><a href="http://www.userfocus.co.uk/resources/datalogger.html">Usability test software tool: Excel data logger [User Focus - Aug 02, 2008]</a> - Most people use Microsoft Excel to analyse the results of usability tests, but did you know you can use it to collect the data too? This spreadsheet allows you to measure task completion rates, analyse questionnaire data, and summarise participant comments. It even includes a timer so you can measure time-on-task. The spreadsheet is highly customisable.</li>
<li><a href="http://www.websiteoptimization.com/speed/tweak/usability-criteria/">Usability Study: Men Need Speed - web usability criteria show gender differences [WebSiteOptimization - Apr 28, 2009]</a> - In a recent usability survey, researchers from Southern Illinois University found that after ease of use, men prefer fast download speed to easy navigation. Women prefer ease of use, easy navigation, and accessibility. The researchers hypothesize that these different usability criteria are due to differences in how men and women use the Web.</li>
<li><a href="http://interactions.acm.org/content/?p=1244">Design Fiction</a> </li>
<li><a href="http://new.uxmatters.com/mt/archives/2009/04/user-research-for-personas-and-other-audience-models.php">User Research for Personas and Other Audience Models</a> </li>
<li><a href="http://konigi.com/notebook/omnigraffle-ux-template-update-v-24">OmniGraffle UX Template Update (v. 2.4)</a> </li>
</ul>
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		<item>
		<title>Links for 2009-04-25</title>
		<link>http://www.robfay.com/2009/04/28/links-for-2009-04-25/</link>
		<comments>http://www.robfay.com/2009/04/28/links-for-2009-04-25/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 15:46:37 +0000</pubDate>
		<dc:creator>Rob Fay</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://www.robfay.com/?p=317</guid>
		<description><![CDATA[
I love wireframes Group on Flickr 
Profoto Breadcrumbs 
Creating Consistently Colorful User Experiences: Part 1, Theory 

]]></description>
			<content:encoded><![CDATA[<ul>
<li><a href="http://konigi.com/notebook/i-♥-wireframes-group-flickr">I love wireframes Group on Flickr</a> </li>
<li><a href="http://konigi.com/interface/profoto-breadcrumbs">Profoto Breadcrumbs</a> </li>
<li><a href="http://www.uxbooth.com/blog/creating-consistently-colorful-user-experiences-part-1-theory/">Creating Consistently Colorful User Experiences: Part 1, Theory</a> </li>
</ul>
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		<item>
		<title>Links for 2009-04-21</title>
		<link>http://www.robfay.com/2009/04/23/links-for-2009-04-21/</link>
		<comments>http://www.robfay.com/2009/04/23/links-for-2009-04-21/#comments</comments>
		<pubDate>Thu, 23 Apr 2009 18:52:26 +0000</pubDate>
		<dc:creator>Rob Fay</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://www.robfay.com/?p=313</guid>
		<description><![CDATA[
&#8220;Taking Your Talent to the Web&#8221; is now a free downloadable book from zeldman.com [Jeffrey Zeldman - Apr 16, 2009] - Rated Five Stars at Amazon.com since the day it was published, &#8220;Taking Your Talent to the Web&#8221; is now a free downloadable book from zeldman.com.
In Defense of Eye Candy [A List Apart - Apr [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li><a href="http://www.zeldman.com/2009/04/16/taking-your-talent-to-the-web-is-now-a-free-downloadable-book-from-zeldmancom/">&#8220;Taking Your Talent to the Web&#8221; is now a free downloadable book from zeldman.com [Jeffrey Zeldman - Apr 16, 2009]</a> - Rated Five Stars at Amazon.com since the day it was published, &#8220;Taking Your Talent to the Web&#8221; is now a free downloadable book from zeldman.com.</li>
<li><a href="http://www.alistapart.com/articles/indefenseofeyecandy">In Defense of Eye Candy [A List Apart - Apr 21, 2009]</a> - We&#8217;ve all seen arguments in the design community that dismiss the role of beauty in visual interfaces, insisting that good designers base their choices strictly on matters of branding or basic design principles. Lost in these discussions is an understanding of the powerful role aesthetics play in shaping how we come to know, feel, and respond.</li>
<li><a href="http://infosthetics.com/archives/2009/04/emotional_cartography_implications_of_visualising_intimate_biometric_data.html">Emotional Cartography: Implications of Visualizing Intimate Biometric Data</a> </li>
<li><a href="http://productplanner.com/">Product Planner - Discover, create and share user flows</a> - Discover, create and share user flows</li>
</ul>
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		<title>Links for 2009-04-09</title>
		<link>http://www.robfay.com/2009/04/09/links-for-2009-04-09/</link>
		<comments>http://www.robfay.com/2009/04/09/links-for-2009-04-09/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 14:04:49 +0000</pubDate>
		<dc:creator>Rob Fay</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://www.robfay.com/?p=307</guid>
		<description><![CDATA[
Mix 09: Bill Buxton on Design &#38; Return on Experience [Presentation Zen - Apr 09, 2009] - You may not have heard of Bill Buxton yet, but the Canadian designer and computer scientist is well known in the field of human&#8211;computer interaction. Currently he is Principal Researcher at Microsoft Research. Bill wrote a good book [...]]]></description>
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<li><a href="http://www.presentationzen.com/presentationzen/2009/04/testtest----------------------------------test.html">Mix 09: Bill Buxton on Design &amp; Return on Experience [Presentation Zen - Apr 09, 2009]</a> - You may not have heard of Bill Buxton yet, but the Canadian designer and computer scientist is well known in the field of human&ndash;computer interaction. Currently he is Principal Researcher at Microsoft Research. Bill wrote a good book in 2007 called Sketching User Experiences: Getting the Design Right and the Right Design.</li>
<li><a href="http://psd.tutsplus.com/articles/web/50-totally-free-lessons-in-graphic-design-theory/">50 Totally Free Lessons in Graphic Design Theory [Psdtuts+ - Apr 02, 2009]</a> - While many of us can create something that looks good in Photoshop or attractive when spliced into CSS, but do we actually understand the design theory behind what we create? Theory is the missing link for many un-trained but otherwise talented designers. Here are 50 excellent graphic design theory lessons to help you understand the Why&#8217;s, not just the How&#8217;s.</li>
<li><a href="http://www.userfocus.co.uk/articles/videohighlights.html">The rule of 5: How to create a usability test highlights video you can be proud of [UserFocus - Apr 08, 2009]</a> - There&#8217;s no shortage of software that will record videos from usability tests, but how do you put the clips together in a way that will convince management and the design team to take action on your results? Our solution is to use the rule of 5: Create 5 separate highlights videos each focusing on one usability issue, with each issue comprising 5 clips and with each video lasting 5 minutes or less</li>
<li><a href="http://blog.wired.com/gadgets/2009/04/macheist-bundle.html">MacHeist&#8217;s League of Extraordinary Dropouts Reinvents Software Sales</a> </li>
<li><a href="http://portal2.acm.org/ft_gateway.cfm?id=1518813&amp;type=pdf&amp;coll=portal&amp;dl=ACM&amp;CFID=575755565&amp;CFTOKEN=575755565">Understanding, scoping and defining user experience: A survey approach</a> - Despite the growing interest in user experience (UX), it has been hard to gain a common agreement on the nature and scope of UX. In this paper, we report a survey that gathered the views on UX of 275 researchers and practitioners from academia and industry. Most respondents agree that UX is dynamic, context-dependent, and subjective. With respect to the more controversial issues, the authors propose to delineate UX as something individual (instead of social) that emerges from interacting with a product, system, service or an object. The draft ISO definition on UX seems to be in line with the survey findings, although the issues of experiencing anticipated use and the object of UX will require further explication. The outcome of this survey lays ground for understanding, scoping, and defining the concept<br />
of user experience.</li>
<li><a href="http://blog.semanticfoundry.com/2009/04/06/redux-dc-ia-summit-09-ixd-09/">Redux DC: IA Summit 09 + IxD 09</a> - We have invited a number of fantastic people in the UX community from DC, Richmond, Philly and NYC to come down to the nations capital for a half day presenting condensed versions of their talks.</li>
<li><a href="http://www.uie.com/brainsparks/2009/04/03/uietipsdanbrown/">UIEtips: Harnessing the Power of Annotations - An Interview with Dan Brown</a></li>
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